CINEMATIC SCIENCE FICTION SCENES AS A SOURCE OF INSPIRATION AND A CASE STUDY FOR TEACHING INTERIOR ARCHITECTURE STUDENTS

Document Type : Specialized scientific research papers

Author

Decor Department, Faculty of Art & Design, Pharos University in Alexandria, EGYPT

10.47436/jaars.2023.332449

Abstract

Cinema and film were used as means of inspiration that helped students in the third year in the interior design course to develop creative thinking at the end of the semester, after noticing the weakness of the students in communicating ideas and applying them in their projects for interior architecture.
The aim of the study is to exploit the ability of science fiction technology to realistically represent the possibilities of imagined cinematic events spatially and environmentally, as this important technology affects students' thinking and develops creative thinking when designing interior architecture by asking students to critically understand film structures, analyze the potential of interior environments, and critically understand the actual meaning of the subject and concept, and how this affects their Conceptual design when designing interior architecture projects. The emergence of virtual reality technologies and cinematic science fiction technologies also increased the realism of expression.

Keywords

Main Subjects


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